NAME    Asuka Kuraime
  NICKNAME    Asu, Croventus, Asuka Surna
  SPECIES    Harpy Anthromorph
  AGE    21
  DATE OF BIRTH    December 12th
  GENDER & PRONOUNS    Nonbinary, they/them
  ORIENTATION    bisexual / biromantic
  MAGIC    incapable & devoid
  POSITIVE TRAITS   
Considerate. Kind. Doting. Self-assured. Independent. Resilient. Good-natured. Expressive. Honest. Straight-forward. Ambivert. Friendly. Playful. Accepting. Quick thinking. Quick witted.
  NEGATIVE TRAITS   
Temperamental. Defensive. Dense. Stubborn. Anxious. Childish. Blunt. Unwilling to talk about their problems or lean on others for support. Over eager. Instigative. Selfish. Clingy. Self-hating. Obsessive.
  ASTROLOGY    Sunjatti Silver-wing, Terran Saggitarius
  MENTAL HEALTH    Depression, anxiety
  HEIGHT    5’6”
  HAIR    Clean, trim mop of chestnut hair, soft to the touch and well-kept.
  EYES    Narrow and shaded gold, flecked with faintest hints of deep purple one can only see if they’re looking very close, and lined with long lashes.
  MARKS & SCARS    No scars, only a few beauty marks here and there, two under their left eye and others in random spots all over their body.   CLICK HERE   for example (sprite credit Cloud Meadow)
  OTHER PHYSICAL DETAILS   Their skin tone isn’t as pale as their mother’s; A soft, warm-neutral tone. Their body is narrow, slender, and a fair bit ‘feminine’, angular and pronounced but still padded with dark brown plumage and proportional fat - and a mix of human and crow features; Their legs are thick around the thighs and slim down considerably at about the knee, where the skin turns black and scaly, leading into taloned feet. Their neck is tufted with dark brown and black feathers, with small ones directing downward between their collarbones to their sternum. Their arms serve as their wings, though their feathers are too long, flexible, and impractical for proper flight, and at the wrist, their wings split off into hands. Their tail feathers are also unusually long and fan out, though they are very flexible and sort of…flow, certainly feathers but a bit hair-like in behavior - they bounce and shake, not nearly as stiff as their other feathers. They’re also very short for a harpy, standing at a small 5'6".  FACE CLAIM    Osamu Dazai  PARENTS   
- Karasuka Kuraime, II
- Tethis Surna
  SIBLINGS   
not applicable
  SIGNIFICANT OTHER   
- Hanma Shuji
  CHILDREN   
- TBA
  OCCUPATION    Accomplished artist, sketching or painting pretty things for other people in Azura, the port city just down the road from the university ; Their art is featured in the (vampire) noble Cedric Montgomery’s galleries.  EQUIPMENT    They keep a limitless bag full of magically-charged little knick-knacks their mother gave them for protection, parchment, pencils, paint brushes, paints, various other art supplies, a tome or two, a set of singing stones, coinpurse, journal, a potion or two.

  NEXT     CHARACTER TAG     MODERN VERSE  

  Asuka was born in Azura, Zuri, to Tethis Surna and Crovita - both renowned harpies;   One a descendent of the Telythin Tethis Surna, last of the Eimadra, and the gryphon Zefyr, the other a descendent of the first gryphon, Ágrifa, and an unknown Black Eyrie priestess. Born in their shadows, dispossessed of the breath of the world and an outlier in their own family. Crovita and Tethis divorced long before Asuka had the ability to remember, but they were never left in the dark about who their father was; Vita was always very thorough, wanting Asuka to be prepared for anything that came their way be it emotional or physical - good, that way, but her caution and protective nature were stifling, even when Asuka was small.They traveled much, between Askarra and the surrounding nations, spending months in the Nouxfrati countryside, the Luvian lowlands, Scarburnt highlands, Adamantine ports, Manji oases, Nuradanian forests– And on account of both Azzar-related things and an inherent fear within Crovita. Asuka couldn’t have been sure what it was at the time, not knowing they’d seen the wear and tear in her armor. For years, they lived in Askarra without issue, protected well by the Azzar and the royal guard - safe enough that Crovita didn’t really need to keep leaving those eerie crystalline eyes behind to watch them. Outside play was limited, and soon entirely restricted, the excuse used being the rapid increase of Wildling attacks outside the city, stories of brigands sneaking in through the gates and slitting women’s throats on their drunken stumble home, thieves and murderers flooding into the almost-safest city on the continent–Before long, a decision was made, one Asuka was given no say in. And though they not have known what they wanted or what the right choice could’ve been, but it would’ve been nice to have been able to use their voice. It would’ve been nice to not have been voluntold, ripped away from their life in the palace among other harpy children, and dropped off on an island hundreds of miles from home. Their parents’ shadows seemed all the darker, all the more influential, and inescapable. But it was safe in Zuri. It was safe at the university. No Wildling would ever dare to cross the strait, and Myrrdin was bound by treaty to respect Zurine sovereignty and neutrality - good thing the royals still have some honor. And that was the point of thrusting them into Azura, and summarily the University.To keep them safe. Always to keep them safe.Asuka’d never put too much thought into the hows and whys, not really, but it was around this time, when they were 11, that they were able to fit a few more pieces of the puzzle into place - but then, some of them were the wrong pieces, and muted insecurities and uncertainties on top of growing concern for the shape of the world and occasional discrimination from Myrrdinian mages all bubbled to the surface. They didn’t seem to have a place among the mages, and their mother had all but sent them away, setting them on a shelf like a doll never to be picked up again. Painting and other arts became their only escape. Days, weeks, months spent hidden in some magical place, painting and painting and painting until they’d honed their craft, pouring their heart out onto the canvas in scrapes and blends of thick, colorful paint.They were noticed by a golden mage, from the council of mages presiding over the university - Cedric Montgomery, an eccentric from southern Strigane with a grand appreciation for art. He purchased all of Asuka’s best paintings, and before long, they were noticed by many more than the vampire in disguise. Celebrated, even, but it didn’t help. Why wouldn’t it help? It didn’t help. The one thing they loved, the one thing they could rely on to escape their fear and doubt, couldn’t help them. They don’t know who they are without it, but then, they don’t know who they or what they want with it.Their mother visits them semi-regularly and consistently sends them gifts and letters via crimson-talon raven. Their studies are going rather well in spite of their penchant for disappearing into the many winding corridors of the university tower, but they’re restless, bored, and taken with youthful whimsy, their sheltered naivete ever so apparent. Searching for purpose in a world that’s steadily beginning to hate them, or perhaps always has, viewed as “special” because they can smear paint on canvas when nothing about them was special. It wasn’t them, it was subjective taste. Nothing they did held any merit - irrational, yes, but even so. No one wanted them, only their art, and they wondered if that’s how Crovita must’ve felt when Askarra put her to work, using her for her skills. Were all relationships transactional? Did one have to be marketable in order to be cared for? Were people more like pets to each other than anything else? Why are they cruel, and why do they lie? Why is everyone so intent on repeating history?In the end, Asuka decides to take their life into their own hands, sick of the acheful monotony, and thrusts themself into a journey of self-discovery and -actualization while they still have the chance, before any other calamities can befall Sunjatta.
  LIKES    
Clouds, peonies, coffee, creating, dancing, swishing their tail feathers, high-end art supplies, small shiny things like gemstones, glass, etc, using their feathers as makeshift paintbrushes, calligraphy, chirping with sparrows, squawking with crows, singing with Crovita, bloodwine, scarbuncle cheese, nuts, weird plants, their privacy, maybe just a pinch of danger, etc.
  DISLIKES  
Being treated like they’re breakable / lesser, judgmental people, how shaky their hands are, desaturated paints, graphite smudges, the consistency of morphagora eyes, jelly, pressure, thunder, Wildlings, Sanguinarians, werecats, most vampires actually, dirtyness, sudden noises, their mother’s henpecking & overprotectiveness, etc.
  PERSONALITY  
Asuka is a bit of a strange case; Incredibly sheltered and lacking in life experience, therefore making them reckless with their independence, getting into and causing trouble unnecessarily, opening their mouth at exactly the wrong occasions- If they can weasel their way out of something by being as annoying as possible, they will. They’re playful, mischievous, and greatly enjoy pushing buttons, but how much of it is a defense mechanism versus a passtime? How much of their behavior is meant to cover up their naivete, their insecurity? Even if they believe that no matter the risk, they can’t stop living life. It’s a great big world out there, and they’re just one itty bitty harpy, the only sheep in a flock of wolves, and not even the prettiest one. They have something of a complex about what they look like, thinking themselves a mangled addition to the harpy gene pool; They’ll never be as pretty a bird as Crovita, or Tethis. They’ll never be comfortable in their own skin. They’re quietly afraid of the world, dumping themselves into their art and distracting themselves from the truth. They’re not so smart that they can readily define what they feel, but there is an ever-present anxiety that can sometimes cripple them, made worse by depression and obsessive tendencies. They’re a sensitive bird, for all their mischief, and want desperately to be accepted, whether by themselves or others. They’re rebellious and defiant, perhaps even a little bossy. And they care a lot more than they probably should.

  NAME    Furie Night
  NICKNAME    Fuu, Fury, Furious, Euphony of Mausza, the White Wyrm
  SPECIES    Werewyrm Anthromorph
  AGE    26...?
  DATE OF BIRTH    December 7th
  GENDER & PRONOUNS    Male, he/him
  ORIENTATION    bisexual / biromantic
  POSITIVE TRAITS   
Gentle. Steadfast. Rational. Emotionally intelligent. Diligent. Generous. Thoughtful. Wise. Forgiving. Merciful. Questions authority. Determined. Resilient. Knowledgeable.
  NEGATIVE TRAITS   
Closed-off. Cold. Opportunistic. Avoidant. Distant. Impersonal. Cryptic. Chronically late. Does not forget. Secretive. Bitter. Uncertain. Hoarder. Difficulty letting go. Selectively caring. Territorial. Prefers to be hands-off. Cowardly. Fickle.
  ASTROLOGY    Sunjatti Silver-wing, Terran Sagittarius
  MENTAL HEALTH    General low self-esteem
  HEIGHT    5’7”
  HAIR    Stark white, thick, silky. More akin to that of a mop than anything else, he does occasionally pin it all out of his eyes; Very soft and easy to comb through.
  EYES    Soft, pale lilac color. Gentle though very guarded, revealing little.
  MARKS & SCARS    not applicable
  PHYSICAL DESCRIPTION   He has a lean and narrow body type featuring some toning. His skin is a pale but neutral tone, unblemished aside from a scar in his left side in the shape of blackwyrm’s jaws, many rows of teeth having bore into his skin, and some old nicks, scrapes, and cuts from less than ideal transformation cycles. There are patches of iridescent scales in various places on his body. He has a tattoo of a spacial summoning circle split between both of his hands in enchanted white ink. He wears a black and purple modified hakama and a dramatic high-collared sleeveless shirt, forgoing the theatrics of a robe or cape, as well as a shortcloak made of starlight.  FACE CLAIM    Rin, Kami-sama no Uroko  PARENTS   
- Fraya Sinclair
- Fallow Night
  SIBLINGS    Not applicable
  SIGNIFICANT OTHER    Formerly Yule Z'raza; Single, multiship
  PETS    He has a pet blackwyrm named Bluebird he hatched with Yule some years before she died.
  OCCUPATION    Cryptic fortune-teller ; An Oracle of Mausza in the Mauszan clergy
  EQUIPMENT    He keeps a blackwyrm whistle to call his Bluebird, an infinite pocket, fragments of a fallen star, a pair of singing stones, a wand made of meteorite, keys to the Night estate, a traveling mirror, and a Mauszan scrying glass.

  NEXT     CHARACTER TAG     FANTASY VERSE  

 Furie was born into the Night family,  to a sorcerer and a were-wyrm with dominant genes. As both, he was born possessing a natural affinity for gravitic and necrotic schools of magic, inheriting the spacial abilities of a blackwyrm and the Night’s close relationship with necromancy. From birth, he had many doors open for him, but he chose a religious path early on in an effort to break away from the dark and dour nature of his family (especially his father), though this really only replaced one abusive group of people with another slightly more palatable one.But it was there he met his beloved, Yule, who showed him the beauties of hope and faith, pure and kind no matter the hardships she faced. He fell in love with her good-natured charm, adoring her so completely, he proposed. She accepted, of course. Tragically, however, tensions were running high as ever between the Red Hand, DRS, Sanguinarian extremists, and other factions, which coalesced into an all-out skirmish in several nightfolk cities throughout the United States. At the time, Furie and Yule were vacationing in Salem’s Crossing when a hoard of blackwyrms were unleashed into the town center. Buildings were destroyed, hundreds of people were killed or injured, and he and Yule were separated amid the chaos. He was swept away, caught in a blackwyrm’s jaws and nearly chewed in half; She was overpowered and killed, shredded to pieces. Surviving this without her left a hole inside him that could never be filled.Once he recovered from the attack, he dedicated himself to his work as a diviner of Mausza, going so far as to earn the Starstitcher’s Favor. Insodoing, he was given a special task - informed through communion with her that a sanguine star has fallen and must be retrieved before bad actors and violent retributors can get their hands on it, reduce the world as they knew it to ash and sow endless death. He was shown Loux and Sortia’s faces, along with the likes of Elluvius Black, Lilith Morningstar, Cedric & Claire Montgomery, Deadeye, and many others - promised the removal of his pain and grief, the serenity and grace to keep living, the courage and drive to continue. Because of his direct communion with Mausza, he was dubbed Euphony, her voice, among the clergy. This all put a whole new set of pressures and expectations on his shoulders, thrusting him into oracle status and all that comes with it. His position turned into something of a curse, testing his relationship with Mausza as well as his resolve.He is used as little more than a service, rather than sought out for genuine inquiries - taken for granted among his apparently graceless and faithless fellows, time and energy abused as both a man and a clerical leader. At this time, however, he has not wavered in his work despite his now shaky beliefs. He searches tirelessly for the star in an effort to please Mausza and achieve his peace, even though it’s costing him much more than he ever thought it would.
  MAGIC   
Affinities: Spacial, Blackwyrm Soporific, & Necrotic - creation root & moderate control.
Shapeshifting: Innate monthly transformation into a white-violet blackwyrm - may transform outside of this, however, but it makes him sick and runs the risk of a permanent transformation.
Specialization: Divination & Prophecy - highly skilled due in part to both practice and raw talent, such that he has become the Oracle of the Outer God Mausza.
Graduate School: Belegerande’s School for the Arcane, House Bell - the first of 11 total sorcery-centered schools established in North america in the 1500s; Quite a prestigious institution despite its current reputation.
  LIKES  
Flying, iced coffee, cottonmouth cakes, FrankenLeeches, natural settings, stargazing, night walking, spending time with Bluebird, perusing nightmarkets, meandering Bell’s Hollow, collecting art & small shiny objects, reading the stars, etc.
  DISLIKES  
Self-destructive types, human arrogance, vampires, the Red Hand, the Belegerande family (especially Spira; Simone’s okay), scarbuncle cheese, his relation to Enfurious and Sortia, being patronized, being compared to other oracles or family members, granny Ageha, most of the Mauszan clergy, Sanguinarians (worshippers of Sanguinach), the DRS, criminals, etc.
  Personality  
Furie is bit of a difficult nut to crack, being a reserved and quiet individual with no straightforward or truly personable inclinations. He presents as unreadable as physically possible, hiding himself beneath layer upon layer of carefully interwoven threads of polite neutrality, cool professionalism, and placidity. There’s a quiet determination about him, a hidden and unwavering steadfastness that anchors him to life and heroic pursuits, but just as this, he’s equally as regretful and deems himself unworthy of the atonement he seeks. He blames himself for the accident of his fiance’s death and is ever and constantly searching for a means of redeeming himself. On top of this, he doesn’t feel he has anything of value to say beyond his divination, harboring some resentment toward Mausza, the clergy, and Mauszan worshippers. All anyone wants from him is his service, not to know what he thinks, feels, likes, or dislikes, so he gives it to them and keeps silent about all else (though this is in part due to the trauma of Yule’s death), putting as much distance as he can between himself and others. Generally speaking, he’s understanding and careful, thoughtful and wise, but he’s not above violence or sneaky tricks, lying, manipulation, or other such things to further his own ends - he will always try the non-violent route, though because of Mausza’s favoritism towards him, he’s given special permissions to use force if necessary during his search for the sanguine star.

  NAME    Hydre Blanglas
  NICKNAME    Hand of God, Thousand-Head Hydra, Hydra
  SPECIES    Divine Glacial Hydra
  AGE    Unknown
  DATE OF BIRTH    November 13th
  GENDER & PRONOUNS    Male, he/him
  ORIENTATION    Bisexual / Demiromantic
  ASTROLOGY    Sunjatti Balemagus, Terran Scorpio
  MENTAL HEALTH    Not Applicable
  HEIGHT    6’10”
  HAIR    Short, messy white hair with a slight bluish tint. Soft to the touch, but windblown and wild.
  EYES    His eyes are piercing, wide, expressive, framed by long, bluish-white lashes - striking prismatic blue in color; Impenetrable, unreadable, devoid of emotion despite his range of expressions.
  MARKS & SCARS    A single scar looping around his neck caused by beheading (the result of a battle against Viostra’s Azfodel), jagged and still-puffy even after a thousand years of slumbering among the stars.
  PHYSICAL DESCRIPTION   His skin is pale ivory in tone and riddled with iridescent white-blue scales, particularly in bonier areas (spine, nape, collarbones, jaw hinges, cheekbones, wrists, elbows, knuckles), with some accent spikes of varyingly short lengths (elbows, cheekbones) in matching his skin tone. /// His glacial hydra form is titanic in size, thick and muscular-bodied, covered in impenetrable bluish scales; Each head bears a fierce and vicious expression, many rows of spikes covering his body from the tip of his nose to the tip of his tail. Snow and ice naturally collect underneath his scales, secreted by hydroproduction glands all throughout his body. His blood is extremely caustic and rich sapphire in color, wildly deadly to all living and spiritual beings with the only exception being some other gods. His body is built for long-term submersion in unimaginably frigid waters and the vacuum of space. His stomach acid is effectively a thousand times stronger than hydrochloric acid.
  FACE CLAIM    Satoru Gojo, JJK  PARENTS    Nocturne, the Worldeater, Endbringer, the primordial outer god of cyclical destruction and rebirth ; Considered to be the most powerful and furthest reaching of all outer gods, king of demons, dragons, and reptilian nightfolk, and feared as the god of them all - And also Ade (@elysiumtouched), who has, over time, become much the same.
  SIBLINGS    Much and many, but none he gives a shit about ; He has one even he wouldn’t wish on his worst enemy however, a sister by the name of Versus - he finds her abhorrent in every way and would be quite happy to kill her again, if given the chance.
  SIGNIFICANT OTHER    Single, multiship

  NEXT     CHARACTER TAG     FANTASY VERSE  

  Why don't you ask him and find out?  

  MAGIC   
Affinities: Creation Root, Divine Order, Glacial - godhood has its perks ; He has full control over and can source all types and subtypes of magic inherently.
Shapeshifting: Innate Hydra - neither shapeshifter nor were, but due to the circumstances of his birth, he’s an exceptionally unique anthromorph ; He has ascendant capabilities in regards to multishifting.
Specialization: Ice Element - Glacial Hydra by rights, so ice is his primary element, or at least the one he uses and prefers the most.
  LIKES    
Snow, hydrangeas, napping, techno music, ghost stories, whatever the hell cellphones are, dancing, public transportation, scarbuncle cheese, modern pastries, beholder meat, fish, crocodingos, beholders in general, ice, rain, being in or around bodies of moving water, seaglass, early morning, styxies, recycling, mint chocolate ice cream, sulphur, dead silence, etc.
  DISLIKES  
Nocturne, Versus, all of his other siblings too, humanity, nightfolk, weak and non-magic users, liars, picky eaters, whiners, high-pitched noises, chewing sounds, getting dirty, pickles, leeches, mooches, spiders, flies, fire-based magic users, boredom, people who are incapable of even accepting the truth, anything he can’t eat, summer time, milk, etc.
  POSITIVE TRAITS    Adaptive. Unwavering. Decisive. Intelligent. Introspective. Driven. Protective. Capable. Thorough. Confident. Controlled. Serious. Rational. Strong-willed. Accommodating. Accepting.
  NEGATIVE TRAITS    Temperamental. Selfish. Violent. Cruel. Cold. Dismissive. Sardonic. Bitter. Remorseless. Ill-Mannered. Murderous. Hypocritical. Dishonest. Disloyal. Impatient. Vulgar. Noncommittal. Manipulative. Merciless. Unforgiving. Possessive.
  GOALS   To usher in the end of the current cycle, to pave the way for the Worldeater to swallow the world whole and begin a new cycle ; There is no other goal, he has no other purpose. He was born for this and this alone.
  DESIRES   To go the FUCK back to bed.
  CLASSIFICATION  
Mythic Terror, Icewalker, Ichorus Starbeast, Men Bondye - the Hydra with A Thousand Heads ; He is literally a legendary thousand-headed hydra when not confined to his humanoid shape, rendered to little more than a bedtime story in the modern era (the cause of many a nightmare). He was once immeasurably feared by all nightfolk and humans, the mere mention of his long-faded name a cause for immediate descension into madness.
  OCCUPATION    The Hand of God, he who sows destruction so that the Worldeater may devour, he who ends so another may begin again ; He is one of the Worldeater’s many offspring and far from favorite, but given the responsibility of carrying out His will on the physical plain, naturally dispositioned to do so.
  PERSONALITY  
Hydre is an asshole. A very bored, very tired, very pissed off asshole. He’s not easy to get along with by any stretch of the imagination and he genuinely does not care about anyone or anything beyond entertainment value, whatever that means to him. He’s impersonally brutal, focused and unwavering, but he is also lazy and would rather sleep another thousand years than satisfy the conditions of his continued existence. He’s extremely guarded and views mortal pursuits as inherently pointless, especially when considering just how long-lived he is. He’s quietly bitter and miserable, loathsome and angry that he must continue to suffer an endlessly repeating cycle. Life has no value to him. Emotions are of no use to him. But there is a hint of a person in there, the person he could’ve been had he not been born to Nocturne.

  NAME    Mharra Deletholan [ ‘father of grazing beasts’ ; literally 'father’ + 'priest’ (Mharra) and de- from the word meaning 'animal’ (denora) + 'flower’ ]
  NICKNAME    Mara, Bashara'lin ('poison tip’), Jhen'mahri ('soldier of death’ literally, but translates more closely to 'black knight’), Arsehole
  SPECIES    Fahl'Tiran Elfhen
  AGE    236
  DATE OF BIRTH    April 30th
  GENDER & PRONOUNS    Male, he/him
  ORIENTATION    bisexual / Demiromantic
  POSITIVE TRAITS    Thoughtful. Self-assured. Independent. Resilient. Straight-forward. Quick thinking. Knows his limits. Careful. Protective. Self-sacrificing. Intelligent. Skilled.
  NEGATIVE TRAITS    Takes things too seriously. Bitter. Punishing. Too quiet, too stoic. Selfish. Insensitive. Distrusting. Avoidant. Nightmarish temper. Miserable. Lonely. Occasionally manipulative. Heavy-handed. Impatient. Somewhat hypocritical.
  ASTROLOGY    Sunjatti World Tree, Terran Aries
  MENTAL HEALTH    Anger management
  HEIGHT    5’9”
  HAIR    Wild, dark, almost-black hair with barest hints of elfhen red, textured and messy but still altogether very soft.
  EYES    Nearly colorless save for the sharp hint of green around his pupils, and they appear to see past everyone he looks upon.
  MARKS & SCARS    Littered with battlescars he’s long-since lost track of.
  PHYSICAL DESCRIPTION   His skin is lightly tanned, freckled, and somewhat olive in tone. He is lean and fairly toned, somewhat muscular and angular in shape in-line with what is typical for elves. He tends to wear armor and clothes capable of withstanding the day-to-day of life in the Volleni Brightwood - thicker, more resilient materials, usually some combination of leather, steel, and thick cotton. Green, gray, and brown are the sort of colors one can expect to see him in most. He switches between light and medium armors, focusing a lot on mobility, adaptation, and general survivability.
  FACE CLAIM    Naofumi Iwatani, Shield Hero  PARENTS    Both, of no renown, were brutally killed in a raid on the village just outside of A'Virda Phar'Valan (collossal twin statues depicting the mother goddess on either side of the delta). The Fhal'Tiran Empire had its battlemages pushing south along the coast, and in a stroke of restless boredom and cruelty, they slaughtered the villagers.
  SIBLINGS    He has a younger sister, Renna, who serves as a captain in the Volleni Resistence Army.
  SIGNIFICANT OTHER    Single, multiship
  OCCUPATION    A former captain in both the Fhal'Tiran Imperial Army and the Volleni Rebellion, now a bitter hermit dabbling in mercenary work and anti-war activism. Respected and referred to by name and rank almost in spite of his insistent retirement.
  EQUIPMENT    He tends to travel light and really only keep on him what won’t limit his movement; A traditional elfhen longsword, elfhen dagger, shortbow, palmseal, herbalist’s tools, husbandry tools, flint, rope, weybread, a journal, a set of clothes, and some assortment of other, easy to carry magical tools.

  NEXT     CHARACTER TAG  

  Mharra was once an ardent believer in the Fhal'Tiran Empire,  devoted to his people in every sense; Bright-eyed, bushy-tailed, and willing to do anything to live up to the expectations laid out by the Emperor of the Vaalorisa. Until they started raiding peasant villages. Until they started slaughtering travelers. Until the madness infected the Emperor, birthing inside the then-home tree a putrid rot that would begin to eat away at the forest, the empire, the people.Conflict seemed an eternal inevitability with the addition of the Mad Empress’ curse, and such had begun to effect his mental state and attitudes toward his own. So much death, so much fear, palpable unwillingness to put their swords down and talk things through, find a solution instead - it made him sick. Made him ill. And, at the time, neither could a host of his people, who’d rallied together under the Volleni banner and took advantage of the Emperor’s ailing mind and resultant lack of attention in order to found Vollen on the fringes of the Diremark. Yet, there were more reasons for him to turn his back on the empire - ever and always was he to put his life on the line for fast-decreasing reward, and one can only take being cannon fodder for so long before he inevitably defects and joins a rebellion.Especially when the empire he served saw fit to annihilate all in the village his parents lived. But this trauma proved a blessing in disguise, for it pushed him deeper into the Volleni army, gave his work justification and meaning again, and under his leadership, the Volleni took back what was destroyed and rebuilt, pushing further into the Brightwood to claim even more, push back the empire. Avenging his parents this way, in killing his own people for their trespasses, he was part of the problem, responding to inherent madness with violence in place of a cure when that was what his people needed most. That was what would end the warring, the aggression, the death, pain, everything–But who was he? Talent in herbalism only goes so far. So he chose instead to retire and focus his energy elsewhere, on the bottom, where all the farmers, hunters, seamstresses, healers, children, nursemaids, and the rest would need him most. Offering herbal remedies and help in fending off bandits, criminals, widows, building homes and fixing signs, for a price. In effect, he took a page out of the Vagoan handbook, pushing past his distaste for foreigners (and really anyone else for that matter) in order to serve his people best.All well and good. Yet he would rather be a hermit, hiding away from others, hidden within a verdant landscape from prying eyes. Why? It can’t possibly be because of the war in totality! Surely, there’s more to him than some silly 1+1=2 formula! Where among it all had he truly lost his way? It wasn’t just his parents he lost, but his brothers-in-arms, too, witnessed and committed so much harm… Surely there’s more, surely there’s more.

  MAGIC   
Affinities: Bestial, Forest, and (Fey, Elfhen) Light - high-level manipulation and understanding of how each actually works when applied to anything.
Shapeshifting: Bear, wolf, cricket, lixni, rat, and owl - he can transform into some animals of varying sizes and ability, but he’ll never be able to transform into objects or other people.
Specialization: Enhancement, Poison, Animal Speech, Rejuvination, and Elfhen Feywild Magic - a wide range of high-level magic tailored to his unique fighting style, all hard-earned through practice, training, and education as provided by the Fhal'Tiran military.
  LIKES    
Most animals, most plants, sleeping, campfire smell, smoking canaemery after a good meal, spending time with his celare, stargazing, hot springs, Fhal'Tiran scarbuncle cheeses, poisoning his arrows and blades, meat, quiet, babbling rivers, rain storms, the Siren Coast, sunrise, etc.
  DISLIKES  
Most people, too much noise, birds, liars, vagueness, crowded or small spaces, dragons, the Fhal'Tiran Empire, humans, deforestation, war, talking, being spoken to, being bothered at all, gas adders, peaceflower, blind faith, demons, Wildlings, Myhala, the desecration of important monuments and burial sites, not getting paid for services rendered, etc.
  GOALS   To get his fellow elves to sit down and stop fucking fighting before they all succumb to madness; Genuinely, to put an end to the constant warring so they can reunite and find a solution to their problems as a people.
  DESIRES   His personal wishes are not anyone’s concern.
  PERSONALITY  
Mharra’s a bit difficult to pin down. He’s not so complicated as he is difficult in general, preferring loneliness to company, silence to the hum of another’s voice. If he’d had his way, he’d be a hermit, never having to interact with others unless he wants to, bitter and angry about the wars his people wage against each other. People taking advantage of each other and their circumstances to gain territory, an advantage over the other, maipulation, obfuscation, omission– He can’t stand people who lie or hide from the truth. Naturally, most people just end up disgusting him, but even so, perhaps paradoxically, he still wants them to live and live well. He’s actually remarkably depressed, just irritable about it. It’s not like he’s phobic of other people - just needs specific types around him who can understand him, underestand that his problem isn’t so much anger and hate but a resounding disatisfaction with the direction his people are going, that he fears for the future. He can be a bit abbrasive, blunt, and seemingly treat everything as transactional, but this is just as much defensive mechanism as it is general disposition.

  NAME    Ikari Mineo, Seong Min-eo
  NICKNAME    Minnie
  SPECIES    Sorcerer
  AGE    26
  DATE OF BIRTH    October 31st
  GENDER & PRONOUNS    Male, he/him
  ORIENTATION    Bisexual / Biromantic
  POSITIVE TRAITS    Dutiful. Decisive. Hard-working. Compassionate. Generous. Intelligent. Observant. Perceptive. Goal-oriented. Resilient. Protective. Loyal.
  NEGATIVE TRAITS    Proud. Unforgiving. Workaholic. Short-tempered. Stubborn. Picky. Jealous. Cynical. Impatient. Petty. Blunt. Vicious.
  ASTROLOGY    Sunjatti Balemagus, Terran Scorpio
  MENTAL HEALTH    GAD, MDD, trauma-related insomnia
  HEIGHT    5’6” 1/2
  HAIR    He has a healthy head of long, wavy light chestnut hair, typically pulled back into a ponytail, and is quite the stickler about taking care of it. Quite soft, somewhat unrul unless he puts the time in to straighten it.
  EYES    His eyes are a shade of warm honey brown, almond-shaped, and quite expressive; Usually accompanied by heavy dark circles and dark brown lashes.
  MARKS & SCARS    There are two moles on his face, each settled just beneath his right eye and an inch down-left of his lip; There is a slight bump in his nose from it having been broken before.
  OTHER PHYSICAL DETAILS   Slender, narrow, relatively short by American standards; Has a mesomorphic body type. Though he is small, he has decent muscle mass and is quite capable of applying force in any given situation without the use of magic or his gun. He typically wears black slacks, a black turtleneck shirt, a black peacoat, and black boots, though he has been known to wear a collection of other things.  FACE CLAIM    Abe no Sousei, Donten ni Warau  PARENTS    Akira and Makoto Ikari, both killed in a hit-and-run accident when Mineo was a child.
  SIBLINGS    Mineko Ikari, recently murdered by Amadeus, and Minjoon Seong (26M)
  SIGNIFICANT OTHER    Single, multiship
  OCCUPATION    Homicide detective and sorcier in Manhattan, NY for several years of his career, partnered with Detective Villanueva, working high-profile local and national cases in conjunction with NYPD, FBI, and the DRS; Eventually put up for a higher level position in both the FBI and the DRS.
  EQUIPMENT    His two handguns, a small notepad, a pen, his badge, personal & work cell phones, specialized ammunition, an infinite pocket, a magic map, handcuffs, singing stones, and a number of other related tools.
  MAGIC  
Affinities: Water Affinity - moderate- to high-level control over a myriad ice-specific forms of material magic, including ice, liquid, vapor, cold temperatures, etc. He cannot source them necessarily, but he sure can use 'em.
Shapeshifting: Learned ability to shapeshift into a rat, a dirty, shaggy stray shiba, and a handful of basic household items, but little else as shapeshifting isn't a terribly useful ability except in specific circumstances - Shapeshifts into little but very well.
Specialization: Non-specialized generalized talent with water affinity et al.
Graduate School: Belegerande's School for the Arcane, the Department of Regulatory Sorcereries New York Sorcier Academy, and later another accredited school for criminal psychology and criminal justice.

  NEXT     CHARACTER TAG     DOC  

  Mineo had a relatively pleasant childhood,  being somewhat removed from greater nightfolk society, well-loved and cherished by his parents and elder sister. His father was an accomplished lawyer for both human and nightfolk clientele, often working high-profile cases and equally as often hired by the wealthy, and as such, they all lived rather lavishly in a beautiful neighborhood in New York. His mother didn’t have quite as flashy a career, though she was passionate about her work as a nurse, often working long hours and some days not being able to return home for a day or so. But as busy as either of his parents were, family time was always made and he and his sister were very comfortable when they were gone. For the first few years of his life, Mineo had wanted for nothing.Mineko, his sister, while happy with how comfortable her life had been, was struggling with the strict rules their parents had set - and their insistence on her attendance at a college in pursuit of a degree in a similar career to either of their own. She had no interest in law or nursing, let alone anything that came with either, as she had always wished to be a fashion designer and had done only half of what they wished by enrolling into the Fashion Institute of Technology, but seeing as their parents were strongly against this decision and were by no means quiet about it, she decided to pack up her belongings and leave. She and Mineo were very close, but once she made her decision to go to a school for fashion, she began to pull away from Mineo, spending much of her time working to save money for school at the behest of their parents, and outside of the house with friends, often spending days away.It was disappointing to the little boy, but he tried his very best to understand as he did with their parents, and when disaster struck on a fateful day in late October, he found himself utterly alone, truly, for the first time. Days before his 8th birthday, on a rare occasion his mother and father were home at the same time, his parents had gone out to the grocery store to pick up some groceries but as they were passing through an intersection, an unknown man sped through the stop light at an incredibly high speed and crashed into their car, crumpling it like a tin can, and quickly fled the scene. His mother died instantly, but his father clung to life as long as he could before blood flooded his lungs and he finally succumbed to death. Help did not arrive for another 20 minutes. News spread like a rash within hours of the accident and before police officers reached Mineo, the story was already plastered all over the news - but when school staff called him down to the principal’s office and the police were able to speak with him, he could not contain himself.Mineo started crying immediately, confused and destroyed by what he was hearing, and he was inconsolable for many hours, weeping in the backseat of a squad car on the way to the morgue. His sister was notified within that time frame and rushed to meet them and comfort him. She was persistent in her request to keep Mineo from seeing their parents’ bodies, but he was so desperate to see them one last time, he slipped past the officers, coroner, and sister and into the room they were held and the shock of what he saw left him paralyzed, stuck fast to where he stood, mortified by how mangled their bodies were and the blood, too. The police ruled it a hit-and-run accident and conducted a search for their killer, but they had little to go on as the car used that crashed into them had been reported stolen 4 days prior to the accident and the killer managed to avoid street cameras well enough that even the mask they wore was blurred and unrecognizable. Eventually, the case became a murder investigation, but in the following weeks, Mineo and Mineko were able to proceed with their parents’ funeral.Even after all that had happened, Mineko was deemed unfit to care for her brother, given her inability to afford rent, and any attempts to contact the rest of their extended family were met with sad declines of responsibility. Mineo was, unfortunately, thrust into the foster care system. Traumatized, he began to have frequent nightmares, as if watching constant replays of a car accident he wasn’t present to witness over and over, and often he would wake in the night screaming or crying. This proved to be an annoyance many of his foster parents could not and would not handle as he had become something of a disturbance to his foster siblings and he was forced to move from foster home to foster home. Sometime during puberty, his nightmares became less and less common and he was able to come to the conclusion that he would stop at nothing to find his parents’ killer and deliver the justice he so sorely needed.He kept himself focused entirely on school, shutting down others’ attempts at forming a friendship and even pulling even further away from the sister he so adored. Around this time, he was diagnosed with Generalized Anxiety Disorder, Insomnia, and Major Depressive Disorder and was subsequently prescribed Lexapro and Ambien to treat them. This did not hold him back from his school work, nor did it keep him from meeting his goals. He was so determined, he would often skip meals and keep himself awake for days at a time and, when he was 17, he graduated from high school early with a year of college along with, topping it off with completing his associate’s degree in criminal justice the following year. He signed up for the police academy not long after reaching age of majority and began studying part-time for furthering his education in criminal justice and criminal psychology. This took quite a bit longer than he would’ve liked as he did not finish his bachelor’s degree until he was 23, but he had been considered for a promotion much earlier than he thought and finally was shortly after he earned his BA.As much death as he had seen, this did not act as a deterrent for him, but a powerful motivator, and he earned top marks and became the youngest detective on the force at that time. In the short two years since he’d been promoted, he’d solved many murders, cold cases and current cases alike, working tirelessly to fulfill what he believed to be his duty and meet his goals.Soon, a rash of uniform murders began but seeing as there were no immediately obvious patterns arising, he was uncertain he could call the murderer a serial killer. That is, until a name signed in blood began to appear at each new crime scene. AMADEUS was what the killer called himself and often had he left cryptic messages behind in scripture or the words of long-dead philosophers. One thing became glaringly obvious as the investigations into the murders dragged on: Amadeus was seasoned, leaving virtually no trace of themselves behind aside from his creepy moniker and even stranger messages. There were no clues as to their identity, nothing to go on but crumbs that led nowhere, and, as such, Mineo has become utterly consumed by this case, reviewing crime scene photos night after night, trying to find a lead. While it does not currently affect his work on other cases, it may begin to and even though he is presently being considered for work in the higher branches of both the FBI and the DRS, his obsession with this particular case has been noted by his superiors - however, his obsession has not been a fruitless one. The owner of the stolen vehicle that crashed into his parents’ car was found dead and none other than Amadeus was responsible. In his investigation, he found a reason for this man’s death and in reviewing the case concerning his parents’ deaths, he discovered that this was a kill to clean up a possible loose end.Mineo is now more determined than ever.
  LIKES  
Vodka, the smell of tobacco, velvet, licorice, vaping, teas of all sorts, teriyaki, gyoza, teppanyaki, goya takoyaki, crepes, soba, udon, seafood, hot baths, work.
  DISLIKES  
Liars, reactionaries, children, people sitting too close to him, being touched, people who pry into his life, being talked down to, being treated as if his work is not valued, milk, eggs, his family, dancing, himself.
  GOALS & DESIRES   The most important thing in the world to him is solving murders and catching killers (namely Amadeus), be they petty, accidental, or serial, especially given the deaths of his parents. As this is a goal he must constantly meet, it is pretty much his only goal. There are inklings of ideas for the future, though he would not know what to do with himself were things to change. One day, he would like to unwind, thoroughly unload, and perhaps settle into a more domestic life.
  PERSONALITY  
Not the type to beat around the bush by any stretch, though he does know when to keep his mouth shut Impatient. May bend or break the rules. Closed off and hard to approach. Can be amicable, even soft, though. Can be manipulative. Uses work to cope. He is blunt, tends to curse, and would rather work himself to death than catch a wink of sleep. He has quite the set of balls on him and will push any and every button. He is observant, perceptive, and calculating, often to the point of being invasive and outright offensive. He is incredibly intelligent and ambitious. He does, however, have a heart of gold. He’s very well intentioned in his police work and works tirelessly to keep people safe. He is determined, loyal, and generous, kind even, weather permitting.

  NAME    [ REDACTED ]
  NICKNAME/ALIAS    Rivyn, Rivy, Revy, Revyn, R, Pepper
  SPECIES    Feywild Hybrid, genetically engineered to become a perfect combination of fey and vampirekind
  AGE    [ REDACTED ]
  DATE OF BIRTH    [ REDACTED ]
  GENDER & PRONOUNS    Female, she/her
  ORIENTATION    Demisexual / Heteroromantic
  ASTROLOGY    Sunjatti Face-Eater, Terran Aries
  MENTAL HEALTH    Antisocial behaviors, extreme inability to trust, paranoia
  HEIGHT    5’4”
  HAIR    Choppy shoulder-length hair sans a long, thick braid comprised of her underlayer, fading black to teal, shiny and soft to the touch.
  EYES    Heterochromic, with her left eye being gold and the other bright red, framed by long lashes.
  MARKS & SCARS    A black mark in the shape of a hand on the nape of her neck that spreads upward onto her scalp, as if grabbing the back of her head, and it serves as proof of ownership by the Red Hand.
  PHYSICAL DESCRIPTION   She is ghostly pale, though paradoxically seems more alive than some of her other vampiric counterparts, a faint scattering of freckles across the bridge of her nose but otherwise unblemished. Her body is very…tightly wound, springy, like a viper constantly ready to strike, and nearly always on display in some fashion. Lots of skin showing, outfits skimpy, lots of buckles, leather, latex, stylized combat boots, generally her spin on vampire goth, etc.  FACE CLAIM    Lady Nagant, MHA  PARENTS    Unknown
  SIBLINGS    Unknown
  SIGNIFICANT OTHER    Widowed, multiship
  CHILDREN    She cannot remember their names, faces, or the sound of their voices. But there were three, two boys and a girl.
  OCCUPATION    She maintains employment as a hand-picked Red Hand security specialist trained by the Morteatum International Private Security firm - this means her job doesn’t really stop at security, as she is often tasked with quite a bit of dirty work… By this same token, she is secretly working in conjunction with the Montgomery twins and Kay Morteatum to bring down the Red Hand.
  EQUIPMENT    She generally keeps only what would aid her in a fight, such as her custom Sako TRG 22A1 rifle, range of silver alloy & magic-infused rounds, tungskin vials, explosive powders, silver-plated tactical knife, her malachite & bloodstone palmseal, several infinite pockets, compact mirror, Bottled Blackwyrm, and a cellphone.

  NEXT     CHARACTER TAG  

  Her early life is entirely [ Redacted ].  She was married to [ Redacted ] and had [ Redacted ], unrelated to the internal or external goings on of the Red Hand. Her village was beset upon by [ Redacted ] in the year 15XX, under [ Redacted ]’s express command, in search of, offically, lost cargo and the traitors responsible for it. This occupation quickly turned sour and resulted in a weeks’ long [ Redacted ], furthering an already vicious cycle of [ Redacted ] between the [ Redacted ] and [ Redacted ]. [ Redacted ] tragically perished in the [ Redacted ], crushing her spirit, and by the end, the Red Hand arrived with offerings of aid to the injured and burials for the dead. In exchange for this help benevolently given to her people, the woman now known as Rivyn traded her fealty and service to the Night.The Red Hand fed, clothed, educated, and housed Rivyn, often adapting to her specific needs in order to raise her to her best and keep her at her most comfortable. [ Redacted ] until her most unique and valuable of affinities were revealed, scientific fascination born anew due to the qualities of her [ Redacted ], the promise of a new age on the horizon - the ability to [ Redacted ]. And with grace, she offered her [ Redacted ], a new life for her saviors in return for her own, and with respect and gratitude, she was baptized in Night Eternal, blessed with immortal life.Many [ Redacted ] took place between her gift and her turning alongside rigorous training and education in the ways of the Bloodweaver’s Paladium, subject to bodily [ Redacted ] and mental [ Redacted ], testing her limits for candidacy as a vampire with express consent and recipcrocal interest. When they’d taken of the [ Redacted ] she had so kindly given, she was then blessed. Following her turning, however, yet more [ Redacted ] were performed in an effort to further test her limits both physical and magical, and she was frequently exposed to [ Redacted ] and [ Redacted ]. This was to doubly ensure her ability to adapt and survive in the Night, to best prepare her for her role as a Paladin in the service of the [ Redacted ] and [ Redacted ] families.[ Redacted ] oversaw much of the [ Redacted ], and were thus the orchestrators of her second chance at life among them. The Red Hand had long endeavored to propogate her continued life and growth as a general rule, generous and kind in their efforts to assist a kindred spirit, and the more they gave, the more she offered in return.Over the course of many centuries, Rivyn had become a formidable and highly prized addition to the Red Hand and vampire society as a whole, despite primarily operating in [ Redacted ]. As of this filing, Rivyn is [ Redacted ] and permanently employed by the modernized Morteatum International Private Security in accordance with the United States Department of Regulatory Sorceries’ specifications.

  MAGIC   
Affinities: Light & Necrotic - her ability is so fine-tuned, she is one of the few vampires capable of daywalking.
Shapeshifting: No transformation abilities whatsoever.
Specialization: Holy Light, Summoning, and Possession - of the Necrotic and Light affinities; Paradoxically turned with the ability to wield opposing affinities, she was chosen to serve among the Red Hand’s elites for this reason and thusly honed finely as a conduit for either.
Classification: Turned/Lower Vampire, Night’s Paladin ; Lower vampires are a class of non-noble vampire generally bearing lesser strength or mastery over themselves, their appetites, and magical inclinations, but the circumstances of Rivyn’s vampirism are miraculous in themselves as is one of the very few vampires capable of wielding Light as an affinity, thus making her a prime candidate for the militant / espionage arms of the Red Hand - graduate of Night’s Cathedral as its Paladin, under oath and everything.
  POSITIVE TRAITS    Deadly accurate. Considerate. Well-mannered. Respectful. Generous. Sympathetic. Self-questioning. Protective. Effective. Sentimental. Gentle.
  NEGATIVE TRAITS    Closed off. Distrustful. Emotionally unavailable. Workaholic. Impersonal. Distant. Unforgiving. Secretive. Blunt. Indifferent.
  LIKES    
Long walks on the beach, midnight, dawn just before the sun rises, the scent of fresh-brewed coffee, freshly-baked anything, pina coladas, petrichor, reading, privacy, baby bats, and really…not much else.
  DISLIKES  
Most aspects of vampire culture, vampires, Sanguinarians, Kay, Claire, pointless sacrifice, the smell of blood, being a vampire, the concept of eternal life, that she can’t eat real food, cigarette smoke, bloody delights, reliance on human blood, spider lilies, water, people who think they’re smarter than her, being touched, etc.
  GOALS    Like Kay, to dismantle the Red Hand and put an end to the Sanguinarian chokehold on vampires as a whole - but her reasons for doing so are different. She doesn’t wish to usher in a new world of mutualism or peace where yet another Montgomery gets to play-pretend on Night’s Throne, she wants to get her enemies out of the way so she can see to a world without vampires in it.
  PERSONALITY  
In terms of demeanor, she comes across as incredibly cold, almost statuesque, but with a sullen, somber air about her. She is a woman in unspoken, long-held grief, though she uses it as motivation to achieve her truest goals, using this image in part as cover to better hide them (as much as she hides herself, which is ironically predicated on the Vampiric Stoicism Principle). She is covetous of her secrets and cannot be readily known, distrustful of any and all, including the only vampire she gets along with in truth. There is an anger in her that is cold- and long-burning, smoldering within her, but just as she is likely to burn others, she is capable of warmth. Slow, cautious, gentle warmth, all buried beneath thick layers of agonizing loss and honed steel. She is stubborn and oftentimes sharply tongued, but if given the chance, she might fall to her knees. Above all, she is tired, and alone, and hateful of all those who turned her into a monster. Without hope, cynicism and lies her only friends in a den of vipers.

  NAME    Sortia Morgana
  NICKNAME    Tia, Sorti
  SPECIES    Sanguinaurum, evolved blood witch
  AGE    Unknown
  DATE OF BIRTH    April 13th
  GENDER & PRONOUNS    Female, she/her
  ORIENTATION    Bisexual / Demiromantic
  POSITIVE TRAITS    Resolved. Decisive. Ambitious. Deliberate. Intelligent. Passionate. Romantic. Diligent. Effective. Mysterious. Nurturing. Confident. Loyal. Grounded. Controlled.
  NEGATIVE TRAITS    Cruel. Vengeful. Condescending. Secretive. Manipulative. Absent. Nostalgic. Power-focused. Dishonest. Vain. Selfish. Violent. Literally hellbent on world domination. Indifferent. Murderous. Mean-spirited most of the time.
  ASTROLOGY    Sunjatti Face-Eater, Terran Aries
  MENTAL HEALTH    Unsure
  HEIGHT    5’3”
  HAIR    Long black hair, elegantly wavy and kept down to spool over her shoulders. It’s thick, soft, multifaceted, and shines nicely
  EYES    Deep scarlet, cat-like and sharp, framed by fluttery lashes, but genuine emotion is hard to glean from their depths
  MARKS & SCARS    Her skin is unblemished and she has no piercings, scars, or tattoos, save for a red hourglass across her back
  OTHER DETAILS   Her body is curvy, perhaps conventionally attractive, boasting natural endowments in both her breasts and backside, sensual and maybe a little scary. She will most often be seen wearing black evening gowns, always taking great care to maintain her appearance.  FACE CLAIM    Lust, FMA  PARENTS    Long dead and forgotten, buried in shallow enough graves wild animals could’ve picked their bones clean and the deathblooms overtook.
  SIBLINGS    A little brother, Sciath, who died of noxium poisoning when he was young - hence why their parents are dead.
  SIGNIFICANT OTHER    Enurious Night's widow, multiship
  PETS    An unnamed blackwyrm.
  OCCUPATION    Unlike Loux & Vayn, Sortia has amassed an impressive fortune over the centuries, both on her own and as the inheritor to Enfurious Night’s estate. She doesn't work, instead spending her time doing most of the legwork to find the starcutter.
  EQUIPMENT    She hasn’t needed physical items to aid in her use of magic in over a century, so she carries very little on her person aside from standard personal affects such as money, false ID, a travelling mirror, and a slim silver whistle with which she calls her Blackwyrm.

  NEXT     CHARACTER TAG  

  Sortia was born some centuries ago in a small village in Ireland.   Her childhood was nothing special, really - like any other supernatural’s life at the time, with sorcery being a common practice even around humans. Her parents were also allies of Alistair Belegerande, who led a rebellion against the crown and took a great number of supernaturals with him to settle in the Americas - including Sortia’s family. They made the journey across the Atlantic and settled in the part of Florida now known as Salem’s Crossing before being shipped off to Belegerande’s School for the Arcane, where Sortia quickly rose to frightening renown.All well and fine. Standard, even, for many. However, there was something very deeply wrong with her parents. In their own quests for power, yearning to become sanguinaurum themselves, they hatched a plan to sacrifice their youngest child in a blood ritual. They were clumsy and foolish, performing the ritual all wrong, and Sciath died of noxium poisoning before the ritual could be completed properly. In their flailing, Sortia found them and without so much as a second thought, she murdered them in cold blood, unflinching and with precision. Vengeance enacted in an instant.She kept it a secret, too. Very easily.And, of course, following this event, the classmate she’d often played around with, Enfurious Night, proposed to her. Naturally, she said yes, surrounding herself with the most powerful sorcerer family in order to protect her secrets - but she’d fallen in love with him, too, captivated by his power and intelligence, his ambition and spirit. They were married for a century before he was killed by sorciers in pursuit of his goal of tearing down the newly established sorcier class. Sortia knew when Enfurious was going to die, had seen it flash before her eyes countless times - she loved him dearly, she did, but this particular thread of time was prophecy, not a mere daydream. this couldn’t be avoided. She could do nothing to save him, so she schemed instead, aiming to preserve and carry on his legacy. In order to do so, she sacrificed everything that was precious to her over the course of 10 years, decisively shedding large parts of what it meant to live - love, hope, despair, joy, intimacy, family, compassion. And on the night the estate was raided and Enfurious was murdered by sorciers and DRS agents, the ritual was complete - quick, too, she hardly even noticed it. She slaughtered them all, impaling them with spikes of hardened blood.She became a sanguinaurum and dedicated her life to putting all the right pieces together so that the future Enfurious dreamed of could come to fruition, and so she could burn it to the ground for taking him away from her. In her efforts, she uncovered a rumor that led to even more mysteries surrounding the existance of a starcutter - crystallized star ichor with the power to grant a thousand wishes. A silly idea, really, but if she could find it before anyone else (if it's real), then… So, she set out, returning to her family home in Salem’s Crossing, having visions of meeting two younger men who would aid her in her journey - Loux Garo and Vayn Morteatum.Sortia pulled particular strings in the supernatural underground, moving around shipments of illegal alchemical ingrediants and magical beasts, all so she could meet Loux at the Strychnine Theater according to her visions. And, finally meeting him, she struck a deal with him: That they would help each other get to the starcutter and duel for it in the end, to which Loux heartily agreed. Shortly after, they rescued Vayn from Deadeye’s men.Ever since, they’ve all been together, searching for the starcutter and aiding each other as they go along. In the two years she’s kept them snug under her wing, she has more or less become attached them. This clashes with her ultimate goal, so she’s decided to enjoy the time she has with them before she puts it to a permanent end.

  MAGIC    
Affinities: Blood & Spacial - masterful manipulation & sourcing.
Shapeshifting: Non-natural spider-shifter - mastered alternate talent allowing her to transform into an enormous black widow at will.
Specialization: Sanguinauria - in exceedingly rare cases, there comes a witch strong enough to essentially ‘evolve’ into an acutely powerful non-natural, non-turned vampire, abilities once requiring spells now innate. This is mastery over blood magic for a witch.
Graduate School: Belegerande’s School for the Arcane, House Scrivener - the first of 11 total sorcery-centered schools established in North america in the 1500s; Quite a prestigious institution despite its current reputation.
  LIKES    
Slow dancing, moonlit walks, bathing in the blood of her enemies, soft jazz, absinthe, the occasional confection, the ‘finer things’ in life, David Bowie, putting up playful illusions for little kids in passing, black coffee, red lipstick, etc.
  DISLIKES  
Most people as a general rule, dealing with humans, the DRS, sharing personal information, handsy types, techno, needless violence, vulgar language, dirtyness, theatrics and mystery, human tech, etc.
  GOALS  
To shape supernatural society in accordance with Enfurious’ worldview, to destroy the boundary between the mundane and supernatural, put an end to authoritarian control for the benefit of mundane sensibilities. She wants to see the world renewed, raw and coursing with blood - liberation, deliverance. And, to a lesser degree, for Enfurious’ soul to be at peace.
  PERSONALITY  
Sortia is a bit difficult to nail down, as she is never truthful about who or what she is or intends. She enshrouds herself in sensual mystery, lulling others into a false sense of security with elegance and romance so she might take advantage of them later, if needed. She’s dangerous and indomitable, as venomous as any viper and just as deadly, though this belies an extreme proclivity toward self-preservation and even fear. Guarded, she hides away the meat of herself, memories, true desires, etc, preventing permanent connections while protecting what remains. She lies, denies, betrays, and manipulates as needed, singularly focused on ushering in the world she wishes to see - anything else is a potential problem, distraction, or point of contention. There is a deep sorrow within her. However, Sortia’s outwardly, shall we say, sociable, born and bred for ‘high society’. In a political game, she would win.

  NAME    Vayn Arteris Morteatum
  NICKNAME/ALIAS    V
  SPECIES    Feywild Hybrid, like Keres
  AGE    70+
  DATE OF BIRTH    October 3rd
  GENDER & PRONOUNS    Male, he/him
  ORIENTATION    Homosexual / Homoromantic
  POSITIVE TRAITS    Gentle. Kindhearted. Generous. Thoughtful. Loyal. Friendly. Open-minded. Playful. Resilient. Talented healer. Polite. Romantic. Dreamy. Principled. Hopeful.
  NEGATIVE TRAITS    Naive. Self-destructive. Jumpy. Anxious. Pushy. Dramatic. Hedonistic. Submissive. Gullible. Poor in combat. Has a hard time saying ‘no’ and respecting both his and other peoples’ boundaries. Extremely averse to violence, won’t even defend himself.
  ASTROLOGY    Sunjatti Nullifier, Terran Libra
  MENTAL HEALTH    Faulty fight-or-flight, hypersexuality, masochism
  HEIGHT    5’4”
  HAIR    Medium-length silvery hair that is normally kept tied back in a ponytail, straight with his fringe parted down the left. It has a dull lilac hue to it in certain lights, as well as greenish and pinkish tones, and is well maintained
  EYES    Clear and open, are pinkish red or magenta, framed by long, almost feminine eyelashes
  MARKS & SCARS    Lashing scars littering his back, many, many more scars to join them, all caused by silver burns, long-term exposure to iron, magical burns, etc.
  OTHER PHYSICAL DETAILS   He has a narrow and slender frame, somewhat androgynous and angular - a bit bony. His skin is ghostly pale, belying the truth of his vampiric pedigree, and while it appears otherwise unblemished, the lashing scars littering his back are hidden by elegant (and old timey) European clothes, or business casual outfits on occasion. Both lobes are pierced as well as his bellybutton. He has a small, ambiguously heart-shaped birthmark to the left of his sternum.  FACE CLAIM    Ferid Bathory, Owari no Seraph  PARENTS    Arteryus Morteatum & Belladonna Minx - each of noble vampire blood, being members of the Red Hand, a tense coallition of vampire separatists.
  SIBLINGS    Arteryus’ proginy, Galfreja (247F), and blood Synoxia (162F) - older sisters, both allive and well, with one maintaining a position in the DRS where the other built a career in magical husbandry.
  SIGNIFICANT OTHER    Single, multiship
  OCCUPATION    Formerly a tortured performer at The Strychnine Theater, effectively enslaved by gambling duelists and forced to compete or perform depending on the event ; Currently, he is enjoying what he now knows of freedom, aiding Loux & Sortia in their search for the starcutter.
  EQUIPMENT    He keeps a vampiric palmseal made of his own crystallized blood, a travelling mirror, a small tin of Bloody Delights, a bottomless bag, and a beat up harlequin novel.

  NEXT     CHARACTER TAG  

  Warning for sexual assault and trafficking.  Vayn was born in the lap of vampiric luxury, belonging to one of the oldest vampire houses as a blooded vampire, but this so-called luxury came at a steep price for he was born into the Red Hand, too. Loneliness and isolation, maltreatment and abuse behind closed doors, violent lessons to impart etiquette and good manners, murder plots and too early an introduction to sex, vile politics and desperate grabs for power - forced to fall in line and become a vampire worthy of sitting on the throne. Much of his youth was spent at the shit end of the stick until the soft-hearted child within him had been thoroughly beaten into a pulp just as miserable and cruel as everyone else.Yet, there was a flicker of himself that persisted - an incessantly leaky faucet. He’d never understood the Red Hand’s ideals, what they really wanted or why the supremacy of their species mattered at all, why they were as willing to go so far to achieve such an arrogant and offensive goal. He never wanted any part of it. He never wanted to bring anyone else any harm, never wanted to live up to the vampire stereotypes as a murderer, a glorified leech, a monster. But he did what he felt was necessary to spare himself the punishment given to heretics and betrayers, slinking through the shadows and doing as Agrivayne instructed him. He always did what he could justify as necessary, losing more and more of what little remained of him.In a twist of fate, one Cedric Montgomery, the true vampire befitting the crown, approached him in the night with a proposition. Cedric had always been flamboyant, ever the sort to make moves with unmatched regal ruthlessness, and so it was easy. Vayn, caught by surprise, was made privy to the secret movement against the current leaders of the Red Hand, a counter-revolution to the would-be revolutionaries. He joined Cedric, offering financial support to further their endeavors and keep them a secret. To be apart of something meaningful, to tear down pointless traditions and rid vampires of their hatred for others, had given him an avenue to make amends for all the horrible things he’d done - he could do nothing but jump at the chance to do good.Unfortunately for him, however, someone found out - the youngest member of the Morningstar family, Lilith - and he was dealt with swiftly. Vampires belonging to the other Red Hand families enacted a plan to capture, torture, and kill him, but it was Lilith who stopped them, though her alternative wasn’t the saving grace he hoped it would be. They took him to the underground of Salem’s Crossing and brokered a deal with Deadeye - one slave of highest pedigree in trade for five humans, a blackwyrm, and enough noxium to kill a thousand people - which he quickly accepted, stripping Vayn of his titles, his name, his clothes, and his dignity. He was kept like livestock among others who shared the same fate, shackled and chained to the bottom of death-touched oubliettes and starved of blood until he was too weak to fight back, where Deadeye and his men would have their way with him in as many contexts as could be imagined… Viciously beaten, sexually assaulted, forced to feed on his emaciated, dying fellows to satisfy Deadeye’s sadistic curiosities. They threw him into Strychnine, kept him anchored down by silver weights so he couldn’t shapeshift and fly away, and laughed and laughed and laughed as he lost every fight, gambling assholes of all sorts winning on the best losing horse. Deadeye, of course, had subjected him to much more and far worse than this.But the quiet, desperately kind person within him managed to survive where the cruelty could no longer. Delusion through his trauma? Perhaps, but it kept him aware, kept him awake, kept him alive, kept him moving forward. And he clung to that tiny glimmer of hope, praying that he’d finally be set free one day, doing what he could to alleviate the suffering of the others who shared his fate. One by one, many of them died, but even still…he held fast, weeping long into the morning hours for eleven years.Another chance meeting would come to pass, however. Dragged from the oubliette, he was set to perform for a flock of hundreds, but a nosy shapeshifter and a terrifying witch had weaseled their way behind the curtain. Deadeye’s only real competition had been the boy - Vayn recognized his face from old wanted posters - but he’d shown up with a sanguinaurum, and Deadeye had no counter to a legendary witch. Sortia and Loux, as he’d come to know them, had been the answer to his prayers, freeing him from the atrophy and agony of a life of servitude. Despite his relative dissociation, he was grateful beyond words, falling to his knees and bursting into a flurry of relieved wails.They took him in, dressed him, and offered him what he’d wanted most - freedom. Freedom from responsibility, freedom from sin, freedom from pain, from hatred, from guilt, from the burdens of backward thinking and needless cruelty. They asked for nothing in return, not even help in finding the magical item they sought. So he stayed with them, his new family, aiding them anyway.

  MAGIC  
Affinities: Flora & Water - moderate manipulation & control.
Shapeshifting: Innate bat-shifter - natural-born vampires are capable of shapeshifting into one of three animals, commonly discovered within 3 years of turning / birth.
Specialization: Rare Vine magic, Herbalism - although he dabbles in alchemy, too. quite the potions master, as the two go hand in hand.
  LIKES  
Reading, explicit art, money, giving and recieving gifts, cooking, adventuring, shopping, spending time with Sortia when she’s around, Bloody Delights, witch fingers, shapeshifter blood, watching movies, tending to his plants, etc.
  DISLIKES  
Violence of any kind, being manhandled, closed-mindedness, enclosed spaces, most sorcerers, poachers, thieves, discussion of his family, metal, silver, being pushed to do anything he doesn’t want to do, literally anything Loux does with his spare time, etc.
  PERSONALITY  
Vayn can be described as quite a few things - pushy, overbearing, sickeningly sweet, and perhaps a bit too naive. Too trusting. Too kind for his own good, the sort to set himself on fire to keep others warm. Despite all he’d suffered, he held onto his hope and unwavering faith, carrying a certain pep in especially dire situations. He is soft of heart and gentle in how he treats people, giving and thoughtful, catalogging every new experience or bond and drinking them in. He’s hedonistic, selfishly diving head first into all that life has to offer - a kind soul he is, but rather blind to most boundaries. He oversteps, sometimes on purpose, looking for excuses to run away from difficult or uncomfortable situations and if he can’t find any, he makes them. That being said, he is tender and warm, shining a small but heartening light when all seems dark and hopeless. He’s small and ineffective in a fight, but he has such strength within him. If only things had been different.

  NAME    Viresca Lizabeth Mandragon
  NICKNAME    Viri, Mandragora
  SPECIES    Witch
  AGE    21
  DATE OF BIRTH    November 17th
  GENDER & PRONOUNS    Female, she/her
  ORIENTATION    Heterosexual / Demiromantic
  POSITIVE TRAITS    Resilient. Resourceful. Persevering. Diligent. Sure-footed. Loyal. Friendly. Generally open-minded. Supportive. Thoughtful. Modest. Respectful.
  NEGATIVE TRAITS    Detached. Manipulative. Mistrustful. Reckless. Something of an enabler. A little dense. Pessimistic. Lies of omission. Secretive. Some questionable ethics.
  LIKES    Fine art, piano music, learning, herbalism, reading (multi-genre, non-specific, just…reading), wandering Belle’s Hollow, dragons, watching the town ghosts try to kill each other again, flying, sneaking into places she shouldn’t be, Halloween, full moon nights, bloodwine, chatting with Gehenna, exploring, collecting rare materials (ethically), etc.
  DISLIKES    Poachers, spiders, vegetables, most chocolates, moral grandstanding, tomatoes, people who are unkind to knockers and service workers besides, again poachers, undead (including vampires), people who are obsessed with blood status, snow, winter time, tight spaces, pungent smells, sharing, spicy food, sleeping, etc.
  ASTROLOGY    Sunjatti Balemagus, Terran Scorpio
  MENTAL HEALTH    Depersonalization, depression
  HEIGHT    5'4"
  HAIR    Ash brown with some tealy green highlights cut in a chin-length bob with some covering her eye to conceal a scar
  EYES    Gray-green, open, wide, and somewhat gentle despite their relative coldness
  MARKS & SCARS    A scar caused by a blast of cursed magic spidering over the right half of her face, from the crux of her jaw and up to her forehead, twisted and gnarled in shape as if the mark of a painful, failed or insincere curse
  OTHER PHYSICAL DETAILS   Her fingers show a myriad of little scars all over, presumably caused by diligent work in a garden. Beyond this, she is covered head to toe in lightly-pigmented freckling and has a small, light, smudge-like birthmark behind her right ear. She’ll casually wear slightly tighter clothes and knee-high leather boots perfect for traveling or adventuring - and she always looks nice. Clean, proper, and not an inch of her skin from the neck down visible in any way. She’s altogether rather modest and not necessarily for propriety or dignity’s sake. Rather, she gets cold easily (it comes with being a string bean), thus she prefers to wear thicker, heavier cloaks and long-sleeved tops nearly year-round. She tends to wear strictly green, black, teal, and silver/dark gray clothing with extravagant patterns and fabric types, though leather, wool, and satin seem to be staples. It’s exceedingly rare for her to wear anything frilly, as she much prefers to appear sharp and sleek - she wants to look like she can walk the walk as much as she can talk the talk. She always wears a set of black gloves as well.  FACE CLAIM    Touka Kirishima, Tokyo Ghoul  PARENTS    Lutesce Blackwood & Agrivayne Mandragora, both tragically killed in an attempt to protect her from a band of murderous poachers.
  SIBLINGS    None
  SIGNIFICANT OTHER    Single, multiship
  PETS    Gehenna, the white-lipped draconic serpent, and Morrigan, the black barn owl - both are her familiars.
  OCCUPATION    Owner and Proprietor of the Flytrap, an alchemical supply store in Belle’s Hollow ; She inherited the shop from her parents, but didn’t start running it until after she’d graduated from Belegerande’s.
  EQUIPMENT    She keeps an infinite sack full of: Alchemical ingredients, husbandry tools, a pair of singing stones with which she calls her basilisk Gehenna & owl Morrigan, her black marble catalytic wand, an obsidian palmseal, keys to the Mandragora mansion, a palm-sized, tarnished silver traveling mirror, proprietary draught blends, recipes, her blackbound grimoire, and honestly a lot of other things.
  MAGIC   
Affinities: Earth, some expertise in Necrotic - moderate control, but especially talented with an array of earth-based magic
Shapeshifting: Scraggly, wiry, gray fox transformation - she has no shifter blood in her, though she has been able to shift into at least an animal ; This was never her wheelhouse, but she was determined to remedy that…
Specialization: Fey, Thorn, Floral, Alchemy & Herbalism - each form of specialized earth magic happens to assist in nearly every aspect of running the Flytrap ; Fey magic is extraordinarily difficult to master, especially if the user is not Fey themselves, wild and volatile ; She is particularly adept in alchemy and herbalism in accordance with family tradition.
Classification: Herbaflorist - An occupational classification belying talent and specialization in the tending of alchemical ingredients where it pertains to plants ; Herbal & alchemical supply shops require Herbafloral certifications in order to run.

  NEXT     CHARACTER TAG  

  Her parents, Lutesce Blackwood & Agrivayne Mandragora,  were sorciers and this remained true even after she was born. Together, they lived somewhere in London, distant from the city center, comfortable if somewhat lonely. Throughout her childhood, due to how busy they were in their work, the rate in which she saw her parents dwindled to a measly percentage - but when she could be with them, their time together was of utmost quality. She was their focus, the very reason they were sorciers - to make the world a better and safer place for her to live in, where all nightfolk could live without worry. She respected them for it, believed them to be the very best sorcerer and witch in existence, above the Kingmaker and Morgan Le Fay and all others. When they were gone, her grandmother would care for her, but she was neither warm nor particularly caring. Old, wizened by her own experiences, her grandmother was quite strict and oftentimes unfair, and there were times she’d use magic to punish Viresca - nothing so severe she couldn’t quickly heal from. Her relationship with her grandmother was contentious and uncomfortable at the best of times, but she persevered, patiently waiting for her parents to return.Unfortunately, the year she was supposed to finally attend Belegerande’s - having finally recieved her summons - she didn’t, and her parents… Their final case focused on the investigation of a particularly nasty band of blackwyrm poachers and drug traffickers intent on shoving as many beasts into cages as was magically possible, funneling drugs into the Valley, and killing, torturing, or maiming any who got in their way. Lutesce and Agrivayne had been closing in on them, their investigation coming to a close, but they’d dug too deep and poked the wrong bear. When it was afforded to them, before they were given the final go ahead, they returned home for a weekend in the summer, and they spent time together as a complete family - no work, no cruel grandmother, no grief.But, in the end, the poachers had found them and took advantage of their vulnerable family life. Her parents ushered her into the cellar and locked the door, calmly commanding her to keep quiet and never to come out no matter what happened. She did, and she listened with horror as her parents fought the poachers, crawling into the darkest corner of the cellar and staring at the door with terror. The fight went on for longer than it should have, and she realized what the end result would be - there were too many voices and not enough of them belonged to her mother and father. As it went on, they came closer to the cellar door and before much longer, she watched as the wood splintered and her father fell to the floor in a broken heap, the faint glow of volatile red magic robbing him of his life. She heard her mother scream, but she was speechless, and so, too, had her body been thrown into the cellar.The poachers laughed and laughed, mad hyenas the lot of them, taking cruel pleasure in the calculated murder of her parents. She held herself, swallowing the knots in her throat and hot tears in her eyes; She muted every desperate scream, every horrified wail, but she just couldn’t help herself. Foolishly, she crawled to them, into the pale moonlight as it struck the stone and her mother’s lifeless eyes, and the poachers laughed. They laughed and they laughed and they laughed - and one, the leader of the group, struck her with accursed blood magic. All she knew was soul-rending agony, pain becoming familiar and intimate as her body shook and convulsed on the floor, such permanently scarring her face.In the aftermath, she wasn’t quite the same girl. Not nearly as hopeful, nor optimistic, nor trusting of others. Her grandmother’s lack of kindness became a comfort - she knew it, familiar and true, the one thing that hadn’t changed since her parents died. Her grandmother never blamed her, however, for what happened to her parents nor to her face. Still, she was unpleasant and cold, and still plenty spry enough to hex her when she felt like it. She taught Viresca all she would need to know in terms of magic, however, never once belittling her for her late-blooming. “You’re just like your father. He was a late-bloomer, too,” she said, and would remain the only kind thing her grandmother would ever say to her. For three years, she studied and practiced and kept trying until her magic manifested, and in that time, she grew closer to her grandmother. It was strange, but…Viresca left home knowing that she always had a place to even call home, dysfunctional and unwelcoming as it was.Her grandmother helped her through the process of preparing for her schooling, all the while telling her little stories about her mother and father - when they were attending school, how she hated Lutesce. Viresca thought it amusing, but would take those little stories to her grave if she could. She vowed to use her time at Belegerande’s constructively, to learn as much as she possibly could so she might one day put an end to the plague of poachers and foulest nightfolk mages - to make a difference, whatever that difference may be.She might try to live for them, too.
  GOALS & DESIRES  
Her goal is to attain as much knowledge and power as possible, put it to practice, and lay waste to the poaching industry as a whole - make it unprofitable and a hundred times as risky. Eventually, she would also like to change public opinion and philosophy regarding magic as a whole in the interest of furthering advancement for nightfolk. She believes nightfolk have stagnated significantly and needs a right kick in the ass to start moving again; If that means challenging popular opinion on divisive matters as magic itself and its practice, then so be it. She also wants to see nightfolk and humans coexist properly, for the secrecy laws to be repealed, as she believes both humans and nightfolk have much to learn from each other by way of practicality and science. She also sees the DRS as a flawed and complacent system in dire need of replacing precisely because of the secrecy laws and strict regulation of magic.
She aspires to become a great woman like her mother, and her goals absolutely include becoming a Sorcier among them. She is also set on mastering the art of transformation, no matter how tedious she’s learned the process actually is. Becoming a skilled tamer and herbalist are also on the list (family tradition). Eventually, she would also quite like to start a family, but isn’t entirely certain if that is the right choice given that it may conflict with the bulk of her goals.  PERSONALITY OVERVIEW  
She has the capability of being quite the spitfire, but a cold fire is more accurate. She is outwardly friendly but incredibly impersonal, tending to keep anyone from getting to know her. This is a defense mechanism she’s been making use of so long, she hardly notices it anymore. It’s incredibly difficult for her to properly connect to other people, often treating her interactions with other people as transactional; On the flip side, this means she sees them as purposeful and, therefore, not merely a waste of time.
Again, she is quite friendly and always willing to help, but she does not help out for free - she does expect the other end of the bargain to be upheld, which may or may not incidentally deepen a relationship depending on the circumstances. She’s quite frank about it, too, but not in an insulting manner - just straightforward, unless she believes her favors will be returned naturally. She’s also distrustful of others, beyond her natural defensiveness, and rarely trusts what they might say - a feature of anxiety. Kind words often fall on deaf ears, but so do cruel ones - actions, however, are quite different.Now, with all the negatives laid out, Viresca is strong-willed, stubborn, and persistent; There is nothing she can’t do without a bit of time to figure it out, though she’s actually fairly quick-minded. Solving puzzles and riddles, getting creative with her magic and mixing in a bit of practical technique, as well as her combat prowess make her a formidable ally. Should she ever be beaten in a duel, she is graceful in her defeat - that is, she’s not a sore loser - and should she win, she accepts victory with the same amount of grace, modest and fair.She has a passion for learning and trying new things, her nose often buried in an old book or practicing new and old spells. Likewise, the same goes for any number of things. She’s quite the quick learner and she often finds enjoyment in all magical things. She is fascinated by the taboo and completely unafraid of bending and breaking the rules to satisfy her curiosity, so forbidden magic is a common thing for her to research.She doesn’t outright hate anything or anyone - indifference is the correct word for her here. She is unflinchingly tough and once she has her heart or mind set on something, she’ll never back down. She meets every challenge with the seriousness it deserves. For as tough and cold as she may be, she is surprisingly gentle and even… paradoxically, warm. There is much she doesn’t understand, yet she understands more than you might think at first glance. She’s patient, deliberate, careful, and tender when it matters the most. Besides, she has a few tells and, if you know where to find them, they can be easily exploited. She doesn’t lie, but avoids the truth.Her impersonality does not reflect on her intelligence. She can quite read a room or pick apart another person’s expressions or emotions, but she is not at all liberal with her own. She’s prone to nightmares. Occasional night terrors, complete with screaming, but certainly more often sitting bolt upright in the middle of the night in a cold sweat and intense fear of going back to sleep. She feels perpetually unsafe and being haunted by the memory of your parents’ murder will do that to you, but this explains a lot. She can sometimes be playful, prideful, sarcastic, and even happy, but she’s bottling so much of the pain, grief, fear, and anger inside her. She is tired and has already established herself as a Strong and Capable™️ witch, it would be wrong to shatter that expectation, so she must remain strong, no matter how weak she is in actuality. A vicious cycle, for her. She would loathe for anyone to see her as the broken-hearted, terrified girl she really is.

  NAME    Yuuya Kei[ play on ‘yūyake’, meaning 'sunset’ ]
  NICKNAME/ALIAS    Yuu, Legendary Swordsman of the Black Isle, Blade of the South, Sunset Flash
  SPECIES    Half Dragon, Half Wilding hybrid
  AGE    542
  DATE OF BIRTH    July 7th
  GENDER & PRONOUNS    Male, he/him
  ORIENTATION    Biromantic Demisexual
  POSITIVE TRAITS    Resilient. Determined. Somewhat principled. Honorable. Loyal. Sincere. Serious. Brave. Earnest. Hopeful.
  NEGATIVE TRAITS    Prideful. Arrogant. Greedy. Volatile. Somewhat lazy. Dense. Singleminded. Hot-tempered. Desperate. Reckless. Hardheaded.
  ASTROLOGY    Sunjatti Hexbreaker, Terran Cancer
  MENTAL HEALTH    Anger management,
  HEIGHT    5’10”
  HAIR    A shaggy but vibrant sunset orange and can be altered at-will, usually thick with some amount of volcanic ash that he naturally produces. It feels a bit strange under the fingertips, like faux suede.
  EYES    His eyes are hazel-orange, like a cloudless sunset in the desert, angular and keen.
  MARKS & SCARS    His body is littered with scars, though perhaps not as severely as others, and he’s a story for each and every one of them, even the smallest and least noteworthy ones.
  OTHER PHYSICAL DETAILS   Lean, muscular, and built for a fight. There are some patches of non-iridescent red, orange, and black scales all over his body, particularly on his arms and legs, and on occasion, he may have a single bone-white horn. He tends to wear Yuureian garb - that is, black hakama and a tattered black haori, given the time he spent there training under Satra. He may or may not wear shoes, usually Yuureian sandals. His fingers are clawed, fingertips and palms more like this in texture but more fine. He does also have a tail, ridged, spiked, and layered with scale plating of the same color as the rest, though it isn’t terribly thick and he tends to hide it when it suits him, like his horn(s).  FACE CLAIM    Ichigo Kurosaki, Bleach  PARENTS    His mother, Safyra of the Xanthean Wildlings, who died of natural causes in her 40s, and father, Dragon Demiurge Vulkaris, current leading sire to southern drakes ; He is 74th in line for the Demiurge position.
  SIBLINGS    Many, none he knows by name - not because he doesn't know who they are, but because he literally forgets.
  SIGNIFICANT OTHER    Single, multiship
  OCCUPATION    He’s a wandering fighter first and foremost, interested only in the thrill of battle and becoming stronger through it.
  EQUIPMENT    He will always have his sword, Safyra, with him no matter the circumstances and he’s very uncompromising about this; As well as various metals in the form of shavings or dust, crushed dragon bone, singing stones, an infinite pocket pouch full of rubies, topazes, and magical treasures fit for his hoard, blade grease, whetstones, among various other things.
  GRADUATE SCHOOL    Not applicable, however he did study swordplay under Satra Shen for some 20 or so years, following the killing of Dessudora. He took his lessons to heart and adopted some aspects of Satra’s unique version of the Shikabane Style into his own.
  CLASSIFICATION    Anthromorphic Dragonkin, 74th Heir to the Demiurge throne.

  RETURN     CHARACTER TAG  

  Yuuya was born in an…   we’ll say, unholy union between Demiurge Vulkaris and the Wildling Safyra of Xanthe. Through no fault of his own, he was loathed by his father, just another heir to vie for the position as Demiurge of the Black Isle produced by yet another Wildling woman - but even as a hatchling, that was never what Yuuya wanted. For the most part, he was raised by Safyra, taught how to somewhat navigate the tricky language barriers between dragons and Wildlings and how to act like a Xanthean Wildling. He grew quickly, from a hatchling to young salamander, and though his mother wasn’t particularly nice to him, she was kind to him - encouraging him along in her ways toward achieving all the little and big goals he had, even if that meant ravenously eating all day.But a few years pass in a blink of an eye for a dragon. Some 15-20 years after Yuuya was born, Safyra came down with a fever she ultimately did not survive. Black Isle dragons usually aren’t susceptible to sentiment - what is natural is natural, so there is no point in wallowing in the sorrow and grief of it - but Yuuya was different. He depended on her in many ways, needed her guidance, her help, because in the end, he didn’t want to be a dragon. He wanted to be a Wildling like his mother. Strong and hardy, built like a stone wall and a champion of many fights, fair and just and kind and- loving. But of course, he was still only a juvenile, a boy, thus these feelings, these wants, were twisted into something else. A vie for power of his own, and the recognition of his father - his love.Shortly after his mother’s death, he pleaded with Vulkaris for- something. Attention, a path to approval, standing, just to be seen as his son. But he was turned away by the drakes at the foot of the mountain, and he took that as his answer. If he didn’t have his father’s approval, then he wouldn’t have the approval of his kin either. So, for some time, he wandered the Black Isle, attempting to survive on his own. Some larger, meaner drakes came upon him and attacked him, and such was a relatively common enough occurrance - until he got sick of it and started fighting back. Alone and alienated, he decided to put all that quiet time to good use and got to work, beginning his journey to becoming a dragonkin mage that would surely win Vulkaris’ favor. Training day in and day out, transforming his body, bathing in the lava flows the drakes left unguarded, and he took on every one that tried to break him.That first fight, however, was when he discovered his love of it. Didn’t so much like the killing part, though.Reinvigorated, feeling invincible, he approached the mountain again, this time wrangling the drakes at the foot without issue. Forcing his way down volcanic tunnels until at last he made his way to Vulkaris’ magma chamber, where he…foolishly, challenged him to a fight. The Demiurge obliged, and in a few short moments, the battle was over with Yuuya defeated. This loss was predictably crushing, and to add insult to injury, Vulkari uttered only cruelty in the fledgling’s ears, giving him false hopes contingent on success in gaining power and skill - a 'reward’ for his attempt.Ever since, Yuuya’s been traveling between the Shattered Isles and the main continent in search of honing his magical skill and combat prowess. It wasn’t until he managed to reach Yuurei that he first picked up a sword, and upon hearing rumors of his cousin Dessudora’s defeat, he made his way to the man who felled her - Satra Shen, the Panther of the East, whom he studied under in Southern Yuurei for a small handful of decades, steadily incorporating aspects of Satra’s wild style into his own. While he didn’t quite study or train under too many others, he did go on to learn a little something from each person he fought in the interim, or from the fights themselves, growing and growing as the centuries went by.He’s still…he’s still doing that. Like, he hasn’t stopped. It’s been 500ish years and he’s still–

  MAGIC  
Affinities: Earth & Fire - masterful manipulation and sourcing with certain elements depending on the circumstances.
Shapeshifting: Innate Dragon Shape, natural anthromorphic presentation, and human form - he is capable of changing into multiple forms to best suit his environment, as most dragons are ; Despite his mixed blood, he was luckey enough to have been born with full-blooded capabilities.
Specialization: Magma & Metal-based magic - not unheard of for an individual to possess, though his particularly brands are both uniquely fine-tuned to his body, and such elements will react to his will as he enacts it.
  LIKES    
Dragon glass, volcanic rock, obsidian, blackstone, metals of all kinds, ash baths, ruby, topaz, magical trinkets, weapons, and armors, avulisk eggs, beholder flesh, fire lilies, dragon’s breath, fighting, training, war drums, stuffing his face, money, tinkering, challenges and competitions, traveling, exploring, etc.
  DISLIKES  
Cowardice, dishonorability, trickery, lack of action, having to sleep, big words, larger pure-blooded dragons, vegetables, rot smell, frankenleeches, pointless theatrics, blue, undeserved arrogance, lack of understanding, widows, canaemery, gryphons, chimeras, summertime heat, etc.
  GOALS  
To amass as much power as possible, particularly in the area of swordplay and his magic, and to at last earn his father’s approval and pride, to do his mother’s memory justice.
  ALIGNMENT   Chaotic Neutral...good?
  PERSONALITY  
Yuuya is something of a complete idiot - rather, he’s incredibly singleminded, simple, and dense. He’s not going to pick up on any complicated emotions and he’s not exactly going to be tactful in stressful social situations, especially if there isn’t any single combat involved. He is so devoted to his cause - amassing power, earning his father’s affection - he will occasionally derail conversations, prattle on about old battle stories, challenge folks to a match in passing, or always engaged in some form of fight without many exceptions. He loves the heat of battle, throwing down with the best of the best and growing stronger for it or inspiring others to become stronger as well. He is, however, in part, truly doing it for the purposes of earning the Demiurge’s love, his favor, not because he hopes to take Vulkaris’ place, but because he is lost and alone without his mother. He’s honestly sort of a big kid in many respects, just in need something or someone constant, someone strong enough to keep up with him - be it in mind, body, or spirit.